Origin
Builder before job title
I am Ankit Chetri, also Debyte, and I keep building things that leak between software and objects: web apps, bots, hardware toys, shader experiments, and tiny systems that teach me back.
DEBYTE/OSmaker kernel online
GPUshader memory mapped
AUDIOflip relays armed
SCENEchainsawman stage mounted
EXPOready for handoff
Ankit Chetri / Debyte404
I build web apps, bots, games, hardware toys, and 3D scenes like tiny worlds, with a designer's eye and a shader-brained heart.

Maker lore
Origin
I am Ankit Chetri, also Debyte, and I keep building things that leak between software and objects: web apps, bots, hardware toys, shader experiments, and tiny systems that teach me back.
Influence
I love the Sebastian Lague kind of curiosity: explain the machine, visualize the invisible, make the hard thing playful, then ship the weird prototype before doubt catches up.
Texture
I want this place to feel like my desk after midnight: anime poster energy, sawdust, baking notes, shader tabs, cat interruptions, and cinematography sneaking into the way I frame code.
Selected builds

Shader notebook
I built this as my little photon playground: compute threads per pixel, camera rays, sphere hits, GPU buffers, and materials that make math glow.

Pocket hardware
I packed a tiny arcade creature into an ESP32: joystick, buttons, buzzer, ST7735 display, menus, and games that feel too stubborn to stay on breadboard wires.
Win98 work sim
I made a fake workstation that remembers your grind, pokes at burnout, hands out XP, mutters through procedural audio, and slowly turns work into a tiny universe.
Workbench
Syntax I reach for when I want control close to the metal.
CC++C#PythonJavaScriptGLSLHLSLI use these when interfaces need to feel sharp, fast, and alive.
ReactNext.jsDjangoFlaskNode.jsUnityI keep these close because weird bugs usually hide behind boring doors.
Git internalsCI/CDREST APIsDebuggingSoftware designI use these when code needs a body, a scene, or a small machine to haunt.
ESP32ArduinoCompute shadersGPU buffersBlenderReceipts wall
May 2026 - Present
I shipped 21+ merged PRs across production reader, author-dashboard, and admin-panel surfaces, the kind of work where polish and patience both matter.
Jul 2025 - Oct 2025
I built responsive author-dashboard interfaces with Next.js, TailwindCSS, Django REST APIs, and a lot of practical debugging under real product pressure.
Mar 2025 - Jun 2025
I developed MongoDB-backed MERN and Flask modules for auth, payment, email workflows, third-party services, and APIs that had to connect cleanly.



Final scene